;The Quad-Pulsar Attack System, detecting your FCH, fires...4 - Dies while using an FCH on a Fort w/ Quad-PulsarU
AYou pull out your Fort Code Hacker and look for the nearest fort.
]&There is not a fort located near here.
Use an FCH on this fort?
YesAYou go up to the fort and place the Fort Code Hacker on the wall.
This fort has an
Anti-FCH System
installed.*A Quad-Pulsar/Defense System watches your
EVERY
move...
Choose which to hack!
Fort Management Entrance Code
Door Security Code
Don't Use it!
Fort Code Hacker
ExitFortCodeHacker
FMCode&Fort Code Hacker/Fort Management Code
Distorted by Anti-FCH." - Fort Code Hacker/FM Code\Fort
DoorSecCode$Fort Code Hacker/Door Security Code - - Fort Code Hacker/Door Security Code\Fort U
Items in Fort's Storage
Weapon [1] -
Rnds Left/ Ammo Pks
Weapon [2] -
Weapon [3] -
Weapon [4] -
Armour [1] -
Armour Pts
Armour [2] -
Armour [3] -
Armour [4] -
Credits are stored here.
Credit is stored here.
Compasses
Mappers
Medical Kits
Clocks
Communicators
LandMines
Fort Scanners
Transporters
PassCards
Tracking Systems
Space EcoSystems
Thermal Viewers
Tracking Jammers
Thermal Scanners
Fort Code Hackers
THS Systems
Geographic Analyzers
PTS Fort Analyzers
Infrared Analyzers
Interplanetary TransportersU
Pick Up Items from Fort Storage
Rnds Left/ Ammo Pks
Armour Pts
Miscellaneous Items
Stored Credits
Check Status
Leave Storage Room
Pick Up Items in Storage Room
PickUpMisc
GetCreds
The Fort has Credits.
Get how many Credits out? &The Fort doesn't have that much money!
PickUpWeaponA#You already have 2 weapons on hand!
Picking Up your
PickUpWeaponB
PickUpWeaponC
PickUpWeaponD
PickUpArmourA"You already are wearing an armour!
Getting your
PickUpArmourB
PickUpArmourC
PickUpArmourD
ExitPickUpU
#Drop Items into Fort's Storage Room
Rnds Left/ Ammo Pks
Armour Pts
Store Miscellaneous Items
Credits
View Storage Room
Check Status
Leave Storage Room
Store Items in Storage Room
DropMisc DropCreds You have
Credits on hand.
Put how much in
You don't have that much money!
ViewStorage
DropWeapon1"You already have 4 weapons stored!
Storing your
... Left Fist
DropWeapon2
Right Fist
DropArmour"You already have 3 armours stored!
ExitDropU
Fort Storage Room
Store Items in Storage Room
Pick Up Items in Storage Room
View Items in Storage
Check Status
Leave the Storage Room
Fort Storage Room
StoreItems
PickUpStorage
ViewStorage
ExitStorageRoomU
You have
Credits with you.
Give which Player Credits?
Give
how many Credits?
Exceeding Savings Limit You give
Credits.U
RemotePlayerView
View Which Player?
Non-Existant Player.
Level
Exp PtsU
Consuming 3 Power Units.
Fort Communications
Message Areas
E! PrivCom/Private Message Function
Leave Feedback to
View Time Log
Global Scan Message Base
NewScan Message Base
Remote Access
Trading Market
Supplies Area
Corporations Data
Give a Player Credits
Remote View of a Player
Needed Experience
Check Status
Exit Fort Communications
Fort Comm
GiveCreds
TradingMarket
Corporations
ExperienceNeeded
Supplies
GlobalScan
NewScan
LeaveFeedBack
PrivCom
MessageAreas
ExitFortCommU
'You have run out of time for this call.U
Unknown
BuildWeaponry0You must have atleast one hand free of weaponry.
Build Weaponry
Total Cost
Credits
Cash on Hand
Weapon Type
Fully-Automatic Projectile
Name
Power Per 1 Str
Build this Weapon
Check Status
Build Weaponry
PowerPer1Strike
Power Per 1 Strike/Shot
BuildWeapon
Weapon Built.
Consuming 10 Power Units.
WeaponName
Name
m<Nui
Unknown
BuildArmour%You must not have a set of armour on.
Build Armour/Armor/Protective
Total Cost
Credits
Cash on Hand
Name
Armour Type
Build this Armour
Check Status
Build Armour/Armor/Protective
WeaponName
Name
Type [
30 BuyArmour
Armour built.
Consuming 10 Power Units.
Dry Dock
Repair Armour
Build Weaponry
Build Armour/Armor/Protective
Check Status
Exit Dry Dock
RepairArmour
Check Status
Fort-To-Bank Access
Fort Communications
Storage Room
C$ Fort Management Area/Configure Fort
Fort Transmission Grid
A Dry Dock
Surgical System
G Sleeping Quarters/Rental Fee -
View Fort Roster Log
View Other Player in Fort
View Fort's Status
Sell this Fort
Exit the Fort There is
Power Unit remaining.
There are
Power Units remaining.1This fort has no power, or is out of power units.
This fort has
shield point remaining.
shield pts remaining.BThis fort has no shielding, or has no shield protection remaining.
Fort
SellFort
BankAccessTerminalEThe fort needs atleast 3 Power Units to use the Bank Access Terminal.
FortCommSystem@The fort needs atleast 3 Power Units to use the FortComm System.
SurgicalSystemAThe fort needs atleast 10 Power Units to use the Surgical System.
DryDock:The fort needs atleast 10 Power Units to use the Dry Dock.
EnterFM$Enter Fort Management Entrance Code
ExitFort
TransmissionGrid
SleepInFort FortStats
StorageRoom
Enter Security Code :
Wrong Code!
ViewPlayerInFort
View Which Player in Fort?
FortRosterLog
Fort Roster Log
Living
/CEO/This Fort has no security system protecting it.BThe Fort's Quad-Pulsar/Door Security System grabs you by both arms1and both legs and scans your right eye's retina.
With a gruesome voice, "Please enter 7-Digit PassCode!"!Enter 7-Digit Door Security Code
GThe door swings open and the Quad-Pulsar/Door Security System retracts.IThe Quad-Pulsar/Door Security System spares no time as the huge hulk of aHmachine begins to rotate at several 1,000 RPM's and simumtaneously firesDat your scrawny, fleshy body, sending you to a mere pile of ashes...M - Dies from a Quad-Pulsar/Door Security System while trying to enter a fort
Enter Door-Code (You punch in the correct code and enter.,The electric-door lock system keeps you out.<You put your hand on the ID System and the door slides open.>You put your hand on the ID System, but the door stays closed!+You carefully insert one of your PassCards.
Enter 3-Digit Code %You enter the correct code and enter.
You entered in the wrong code!/You have nothing to put in the PCE System slot.;Something tells me you should enter in the correct code...
Enter 7-Digit Code 4The Sentry Guard pauses and steps back as you enter.4You say the wrong code and the Sentry Guard attacks!
Sentry Refraction Armour/You haul some serious butt away from the S74...0You hear a few bleeps, then the door slams open.;As you run in the fort, the S74 completely rebuilds itself!:The ZZ80's godlike presense sends a chill down your spine.
Enter 8-Digit Code ;The ZZ80 responds with a polite gesture and lets you enter.@The ZZ80 responds to your wrong code with the arming of his gun!
ZZ80 Replica Security Guard
ZZ80 4-Barreled Assault Cannon
Advanced Deflector Suit7You take off as fast as your inhuman legs can afford...(Beating the ZZ80 triggers the door open.<As you run in the fort, the ZZ80 completely rebuilds itself!*The Duo-Laser Turret completely scans you.1It might be advisable to enter in the right code!)The Duo-Laser Turret ceases as you enter.@You punch in the wrong code and the laser cannon begins to fire!3The turret's hit was so critical that it kills you!U
!There is not a fort located here.
Enter Fort
/This Fort has no security system protecting it.=There is an electric-door lock system on the Fort's entrance.@There is a Hand-Print ID Computer system on the Fort's entrance.1There is a PCE Slot System securing the entrance.6There is a Duo-Laser Turret following your every move.6There is an S74 Cybernetic Sentry Guard standing here.?There is a ZZ80 Replica Security Guard protecting the entrance.?An immense Quad-Pulsar/Door Security System protects this fort.
BH Type [2] - Standard Fort Shielding/1250 Shielding Pts - 1 Mil Credits
CH Type [3] - Ablation Shielding/2450 Shielding Pts - 2 Mil Credits
DH Type [4] - Infino Shielding/4000 Shielding Pts - 4.5 Mil Credits
EH Quad-Pulsar 2500 Pt Shield UpGrade - 8.5 Mil Credits
Check Status
*' Exit Build/Replace Fort Shielding Menu You have
Credits on Hand."Build/Replace Fort Shielding Menu
QPASShieldUpGradeOThis UpGrade will allow you to add an even more structured defense shielding to
to your fort. Note +Your fort must have a Quad-Pulsar equipped.
Perform the UpGrade?
Completed."Quad-Pulsar Defense System/UpGrade
GalvanizedSteelLacing
Galvanized Steel Lacing
StandardFortShielding
Standard Fort Shielding
AblationShielding
Ablation Shielding
InfinoShielding
Infino Shielding
ExitBuildShieldingU
V<DuR
Repair Fort Shielding
Current Fort Shielding -
Shielding Pts,To repair your fort shielding, it will cost Credits.:You do not have enough cash to repair your fort shielding. You have
Credits on Hand.+Do you wish to repair your fort shielding?
'<Yu#
Fort Defenses
Build/Replace Fort Shielding
Repair Fort Shielding
R# Radar/Scan for others outside fort
Check Status
Leave Fort Defenses
Fort Defenses
BuildShielding
RepairShielding
Radar
Scanning...
Living
View which player?
ExitDefensesU
Buy Door Security Options>Door Security will not allow others to freely enter your fort.
None/Not Equipped
Electric-Door Lock System
Hand-Print ID Computer System
PCE Slot System!Duo-Turret Laser Cannon Sec. Sys.
S74 Cybernetic Sentry Guard
ZZ80 Replica Security Guard
ZZ120 ReplicaSecurity Guard Quad-Pulsar/Door Security System
Current Door Security
]0 Electric-Door Lock System - 25000 Credits
B0 Hand-Print ID Computer System - 185000 Credits
C0 PCE Slot System - 345000 Credits
D0 Duo-Turret Laser Cannon - 1000000 Credits
E0 S74 Cybernetic Sentry Guard - 5000000 Credits
Change Door Security Code
Check Status
Exit You have
Credits on hand.
Door Security Options
ChangeDoorCode
Enter a New 2-Digit Code
Enter in a New 7-Digit Code
You don't need a security code!*Enter in a New PCE Slot Sys. 3-Digit Code
Enter in a New 8-Digit Code &You don't have a door security system!
Buy Duo-Turret*You purchase your Duo-Turret Laser Cannon.#Please Enter your 7-Digit PassCode
Buy S74.You purchase your S74 Cybernetic Sentry Guard.
But Electric-Door Lock System,You purchase your Electric-Door Lock System.
Enter a 2-Digit Security Code
Buy Hand-Print ID0You purchase your Hand-Print ID Computer System.DRemember - This Security system will only respond to YOUR handprint!
Buy PCE Slot System"You purchase your PCE Slot System.8The builders hand you a PassCard for Stage [1] Entrance.0For Stage [2] Entrance, Enter in a 3-Digit Code
Stage [2] Entrance completed.ENow, you will need atleast 1 Passcard to completed Stage [1], and you9will need to know the 3-digit code for Stage [2]. Simple.
ExitDoorSecMenuU
Configure Fort Stats
Change Current Owner Name
Change Fort Name
C" Change Corp Member/Door Sec. Flag
Check Status
Exit
Configure Fort Stats
ChangeFortName
Current Name -
Enter New Name
CorpMember/DoorSecFlagEThis feature allows any Corporation members to enter the fort without%having to enter a door security code."Allow Corp Members to enter fort?
ChangeOwnerName
Current Owner Name -
New Owner Name
Non-Existant Player.
ExitFortStatsU
Storage Room Security MenuGStorage Room Security will keep others from entering your Storage Room.
SetRentalFee,Enter in a new Sleeping Quarters Rental Fee
Your new Rental Fee is
Credits per rest.
ChangeFMCode
Enter in a New
-Digit Security Code
DisplayALLCodes
Display ALL Fort Security Codes Fort Management Security Code Storage Room Security Code Door Security Code
DisposeofPlayer
Fort Roster Log
Dispose of Which Player?
You dispose of
. BuyFMCode
Buy Fort Management CodeFFort Management Code will protect others from reconfiguring your fort.
Current FM Sec Code
-Digit Code
None- 2 Digit FM Security Code - 70000 Credits- 3 Digit FM Security Code - 200000 Credits- 5 Digit FM Security Code - 1.25 Mil Credits- 7 Digit FM Security Code - 3.5 Mil Credits
No Change You have
Credits on hand.
Fort Management Security
2-Digit
Enter 2 Digit Security Code
3-Digit
Enter 3 Digit Security Code
5-Digit
Enter 5 Digit Security Code
ABCDE
7-Digit
Enter 7 Digit Security Code
6417805
-Digit FM Code
StorageSecMenu
ExitFMSecMenuU
Configure Fort Add-Ons
]: Construct Transmission Grid - 435000 Credits
B: Buy a Radar - 45000 Credits
C: Purchase a Technical Development Center - 2 Mil Credits
- $Requires 800 Power Units to be built
D: Buy a Dry Dock - 250000 Credits
E: Buy a Surgical System - 125000 Credits
F: Build a Bank-Access Terminal - 125000 Credits
G: Buy a Fort Communication System - 125000 Credits
H: Buy a Fort Tracking Jammer - 1 Mil Credits
I: Build a Storage Room - 200000 Credits
J: Buy Sleeping Quarters - 75000 Credits
Check Status
Exit
Cash on Hand -
Credits
Configure Fort Add-Ons
Radar+You send for the crew and build your radar.AThe Radar will allow you to scan for others outside of your fort.
FortTrackingJammer<You send for the crew and install your Fort Tracking Jammer.GThe Fort Tracking Jammer deterrs many Fort Tracking Systems and Arrays.
StorageRoom2You send for the crew and build your storage room.BThe Storage Room will allow you to keep items stored in your fort.
SleepingQuarters7You send for the crew and build your Sleeping Quarters.1Sleeping Quarters Rental Fee is set to 0 Credits.JThe Sleeping Quarters is the area for you and others to sleep in the fort.
DryDock.You send for the crew and build your Dry Dock.
BankAccessTerminal:You send for the crew and build your bank-access terminal.AThe Bank Access Terminal is a place to do Bank/Cash Transactions.
FortCommSystem1You send for the crew and build your Comm System.FThe Fort Comm. System allows anyone to access The Communications Area.
SurgicalSystem5You send for the crew and build your Surgical System.JThe Surgical System will completely replenish anyone's physical condition.IThe Surgical System will also cure any type of radiation-induced illness.
TransmissionGrid$You construct the Transmission Grid.AThe Transmission Grid allows anyone to transport to another fort.
TechDevCenter:You purchace a Technical Development Center for your fort.HThe Tech Dev Center will allow you to increase the technical ability andLtechnology of your fort. This unit only requires 800 Power Units to be builtMto maintain. There are various fort add-ons available from the TechDevCenter.
ExitAddOnsU
Fort Management/Configure Fort
]$ Configure Fort Stats/Corp Member ID
Configure Fort Add-Ons
Door Security Menu
D1 Fort Management Entrance Security/Misc. Security
Fort Defenses/Shielding
Fort Defenses/Shielding/Radar
Technical Development Center
Power Array SubMenu
Check Status
Leave Configuration
Fort Management/Configure Fort
AddOns PASubMenu
FMSecurityMenu FortStats
DoorSecMenu
Defenses/Shielding
TechDevCenter
ExitFortManagementU
Deposit how many Credits?
Transferring
Credits to Savings..U
WithDraw how many Credits?
Transferring
Credits from Savings...U
Consuming 3 Power Units.
Bank Access Terminal
The Bank
Savings
Credits
Cash On Hand
Credit Limit
200000000
200 Million
Deposit Credits into Savings
WithDraw Credits from Savings! Deposit All Credits into Savings
." Withdraw All Credits from Savings
Check Status
Quit to Lobby The Bank
Bank Access Terminal
WithDrawALL
WithDrawing
Credits from Account...
DepositALL
Depositing
Credits into Account...
Deposit
WithDraw
ExitU
Fort Surgical System
Radiation Sickness
Severe Radiation Sickness
Terminal Radiation Sickness
Cure
Heal Hit Points/Condition
Check Status
Exit Surgical System
Fort Surgical System
ExitSurgicalSystem
HealHitPoints&Surgically restoring all hit points...
Consuming 10 Power Units.-You don't need to have any hit points healed.
CureRadSickness9You are not suffering from any kind of radiation illness.
Credits on Hand
Credits
Cost to Cure Illness
Cure your
cured.*You don't have enough to pay for the cure.
]!There is not a fort located here.
Use a LandMine on this fort?
Yes$This fort contains no door security.7You slowly sneak up to the fort and prepare a LandMine.JYou carefully place the white oval-shaped LandMine on the fort's entrance.4As you set the LandMine, you dash off behind a tree.>A loud explosion is heard as the concussive LandMine goes off.GThe Fort's Quad-Pulsar/Defense System quickly sonographically scans the@area and detects the faint sound : The sound of a beating heart.IThe Quad-Pulsar sends a chunk of "harnessed" pulsar and slams you and the area around you 4 miles under...A - Dies from a Quad-Pulsar/Defense System while using a LandMineGYour LandMine had no visible exterior (or interior) effect to the fort.?The S74 Sentry Guard detects the explosion and comes after you!
Sentry Refraction Armour5The ZZ80 Replica hears the explosion and attacks you!
ZZ80 Replica Security Guard
ZZ80 4-Barreled Assault Cannon
Advanced Deflector Suit7The ZZ120 Replica senses the explosion and attacks you!
ZZ120 ReplicaSecurity Guard
ZZ120 6-Barreled Assault Cannon
Infino Armour;The LandMine goes off and completely blows the fort's door!2The ZZ120 Sentry Guard disintegrates at your feet!CThe ZZ80 Sentry Guard is completeley disassembled by the explosion.0The S74 Sentry Guard disintegrates at your feet!:The Duo-Turret Laser Cannon melts and falls to the ground.3The PCE Slot System bursts into millions of shards.=The Hand-Print ID System goes with the blast of the LandMine.GThe Electric-Door Lock System turns into a wad of unrecognizable metal.$ - LandMine/Destroys Security\Fort U
.You have enough Experience for a level change!
Current Level -
Current Experience -
You will go upto Level
Adding
to Max Hit Points.
to Dexterity.
lbs. to Strength. What stat do you wish to update?
Strength -
lbs.
Dexterity -
HitPoints -
/ Level Change/Update which Stat?
Strength Your Strength has been risen to Dexterity
Your Dexterity has risen to
. HitPoints"Your Max Hit Points have risen to
pts.
- Advanced a Level U
)Sell Miscellaneous Items/Current Holdings
- Compass - 100 Credits
B- Mapper - 300 Credits
C- Medical Kit - 80 Credits
D- Clock - 700 Credits
E- Communicator - 1300 Credits
F- LandMine - 3000 Credits
G- Fort Scanner - 165000 Credits
H- Transporter - 200000 Credits
I- PassCard - 45000 Credits
J- Tracking System - 125000 Credits
K- Space EcoSystem - 165000 Credits
L- Thermal Viewer - 85000 Credits
M- Tracking Jammer - 125000 Credits
N- Thermal Scanner - 155000 Credits
O- Fort Code Hacker - 200000 Credits
P- THS System - 355000 Credits
Q- Geographic Analyzer - 50000 Credits
R- PTS Fort Analyzer - 375000 Credits
S- Infrared Analyzer - 500000 Credits
T- Interplanetary Transporter - 250000 Credits
Sell ALL Extra
Unused Misc. Items
Exit to Supplies
Sell What?
SellAllExtra/UnusedMisc
Extra/Unused Items Sold
Value
Credits
Transfer to Savings?
Compass
Sell How Many Compasses?
Mapper
Sell How Many Mappers?
MedicalKit
Sell How Many Medical Kits?
Clock
Sell How Many Clocks?
Communicator
Sell How Many Communicators?
LandMine
Sell How Many LandMines?
FortScanner
Sell How Many Fort Scanners?
Transporter
Sell How Many Transporters?
PassCard
Sell How Many PassCards?
TrackingSystem Sell How Many Tracking Systems?
SpaceEcoSystem Sell How Many Space EcoSystems?
ThermalViewer
Sell How Many Thermal Viewers?
TrackingJammer Sell How Many Tracking Jammers?
ThermalScanner Sell How Many Thermal Scanners?
FortCodeHacker!Sell How Many Fort Code Hackers? THSSystem
Sell How Many THS Systems?
GeoAnalyzer$Sell How Many Geographic Analyzers?
PTSFortAnalyzer"Sell How Many PTS Fort Analyzers?
InfraredAnalyzer"Sell How Many Infrared Analyzers?
InterplanetaryTransporter+Sell How Many Interplanetary Transporters?
ExitSellMiscU
{ <Lt
(Buy Miscellaneous Items/Current Holdings
Compasses
Mappers
Medical Kits
Clocks
Communicators
LandMines
Cash on Hand -
Credits
A( Compass - 150 Credits
B( Mapper - 500 Credits
C( Medical Kit - 100 Credits
D( Clock - 1000 Credits
E( Communicator - 4000 Credits
F( LandMine - 8000 Credits
Exit to Supplies
Buy Which Misc. Items?
BuyCompasses
One Compass costs
Credits. Buy How Many?
BuyMappers
One Mapper costs
BuyMedicalKits
One Medical Kit costs
100 BuyClocks
One Clocks costs
BuyCommunicators
One Communicator costs
BuyLandMines
One LandMine costs
ExitBuyMiscU
Other/Miscellaneous Supplies
Buy Miscellaneous Items
Sell Miscellaneous Items
Check Status
Exit to Supplies/Main
Other/Miscellaneous Supplies
BuyMisc
SellMisc
ExitOtherU
" ' 1 6 ; J T c h {
!$!?!Z!u!
"$")"3"B"G"R"W"\"k"u"
#)#8#=#G#L#[#e#t#y#
$($-$7$<$K$U$d$i$s$
%$%.%3%B%L%[%`%j%y%~%
&(&7&A&P&U&h&m&|&
'#'/'>'H'W'\'f'k'{'
(%(4(>(M(R(\(a(q(
)()-)=)K)W)f)p)
*$*)*.*=*G*V*[*e*j*{*
+ +/+9+H+M+W+\+m+|+
,',1,@,E,O,T,e,t,
- -%-*-B-m-r-
. ...H.M.\.f.k.p.u.z.
.21;1J1T1Y1^1m1w1
2!2+2:2?2I2N2]2n2x2
3"3,3;3@3J3O3^3h3w3|3
4.4<4P4U4d4n4}4
555N5]5b5q5{5
616N6a6k6z6
7"7e7
8%8<:E:T:^:c:h:w:
;-;7;F;K;U;d;i;s;x;};
<"<,<;<@<J<Y<^<h<m<|<
=+=0=:=I=N=X=]=l=v=
> >*>9>>>H>M>R>a>k>z>
?!?/?F?
@@@O@Y@j@o@y@
G!G&G+G:GDGSGXGbGqGvG
H"H1H;HJHOHYHhHmHwH
I(I2IAIFIPI_IdInI}I
J&J0J?JDJNJ]JbJlJ{J
K K/K4K>KMKRK\KkKpKzK
L&L0L?LDLNLSLcLqL
MSMXMgMqM
N.NMNRNaNkNpNuN
O#O(O2O7OMOWOfOkOuO
O*PPP_PdPyP~P
QFQyQ
QqRvR
S!S&S5S?SDSISXSbSgSlS
T'T,T6TETJTTTYT^TmTwT
U!U+U:U?UIUNU]UgUvU{U
V*V/V9V>VMVWVfVkVuV
W#W(W7WAWPWUW_WdWmWyW
X)XFX`X
Y4Y_YwY
Z3ZKZZZdZsZxZ
[,[1[;[J[O[Y[^[o[~[
f!f7fAfPfUf_fnfsf}f
g"g1g;gJgOgYg^gtg~g
h*h/h9hHhMhWh\hrh|h
i(i-i7iFiKiUiZipizi
j&j+j5jDjIjSjXjnjxj
k"k,k;k@kJkOk^khkwk|k
l l%l/l4lClMl\lalklplyl
m#mmmrm
n(n-n<nFnKnPnUnZn
oWo\okouozo
p pgplp{p
q"q'q6q@qEqTq^qcqhqmqrq
r!rarfrur
s'u:uIuSuXu]uluvu
v v*v9v>vHvMv\vfvuvzv
w)w.w8w=wSw]wlwqw{w
x"x'x1x6xLxVxexjxtx
y(y-y<yFyUyZydysyxy
z"z1z;zJzOzYz^zgzsz
z {${){7{F{U{
|"|'|8|G|X|
}#}(}
~c~r~|~
FistU
FistU
ENEMIES.CFGU
Enemy -
Hit Points/Max HP -
Dexterity -
Strength -
lbs.
Cash on Hand -
Credits On Hand
Weapon [1] -
Rnds
Firing Rate -
Single Shot<
Short Burst
Extended Burst Full-Auto
Rnds Per Shot/Strike
Ammo Packs/Clips -
Maximum Ammo Per Pack -
Weapon [2] -
Armour/Protective -
armour points
Miscellaneous Equipment
No Miscellaneous Items on hand.
Compass
Mappers
Medical Kits
Clocks
Communicators
LandMines
Fort Scanners
Transporters
PassCards
Tracking System
Space EcoSystem
Thermal Viewers
Tracking Jammers
Thermal Scanners
Fort Code Hackers
THS Systems
Geographic Analyzers
PTS Fort Analyzers
Infrared Analyzers
Interplanetary TransportersU
sprays from one of
's chest arteries.
Your shot flies directly into
's leg spewing
.$You rake off your shot and demolish
's stomach!
A loud scream is followed by a
bath as you strike your enemy.!You load off your shot with your
and pierce his chest.
Your
snaps your attack at
's upper thigh.( tries to avoid your attack, but is hit!.A roar is heard as you smear your attack into
's neck.(The ground shutters as your shot smacks
in the shoulder.,Your weapon severly mutilates your opponent.3You jump up and load off your shot into it's chest!5 screams in terror as your attack lodges in it's leg.CYour attack centers and severly wounds your enemy in the upper arm. Your attack splinters chunks of
from
's body.
A pile of
and $ showers your body from your strike.
You splatter
with
rounds.
Your rake
in a crossfire of
rounds are plugged into 's chest!
The air crackles as you wave
rounds into
's back!" rounds soar in the air and smash
in the leg.
discharges
's arm.
"Aaaaah!"
screams as
rounds slide into his chest!
You swing your
and smash
in the groin!
spins and clashes into
A smack is heard as your
slams into
's side.
screams in terror as your
slices down his arm. crushes
in the head as
flies. 's chest.
slices through him.U
-Blood flies everywhere as your enemy strikes.- launches a massive attack and hits your leg!2You feel as though your head just got chopped off!=The enemy lets off an immense attack and rips your arm apart!' lunges and strikes you in the stomach.B"AAAAAAAA!", you yell as his attack centered and struck the groin.N"Oh No!", you yell in anger as his weapon rips chunks of flesh from your back.EYour enemy succeeds in slashing large amounts of flesh off your body.-Blood spews from a vein split by the enemy's
"HAHAHA!", yells
as he tears your chest apart.7Your opponent scars parts of your face from his attack.
You scream as his
slams into your chest.
crashes into your thigh.:You scream in terror as blood flies from your wounded arm.
You are knocked cold as his
nails you.U
You spread
rounds but miss.
Your
discharges
shots but does not hit.
sends ' rounds flying only to hit the dry air.
flips to the side as your
blasts
rounds.
You hold the trigger and fire
rounds but miss!,Waves of shots flash in the air as you miss
rounds are shot from your
but miss.) casually steps to the side as you shoot.
misses your enemy.*"You missed blockhead!", your enemy yells.9You stomp the ground as your attack glides by your enemy.GA feeling of utter disgust overwhelms you as your attack is a mile off!5 screams in pleasure as your shot zooms to the right.&Your attack roars by your enemy's ear.
You load off your shot at
, but fail to hit him.
You kneel and fire but miss ('s shot soars close-by but still misses!+Your shot flies like a curveball away from
Your shot streaks past
in a vain attempt..You cry in disgust as your feeble shot misses % steps to the side as you swing your
You lunge with your
spins in the air but misses # flips backwards as you chunk your U
,You leap to the right as your enemy strikes.
You roll to the left as
assails you.
You block
's attack.9Your enemy's strike is avoided by a backwards somersault.
comes too close to your face!2 pushes you to the ground, but you block his blow.
You abruptly dive back as
hits the ground.
"Hahaha!", you yell as
misses his vain attack. Sarcastic words are followed by
's feeble attack.+ yells in disgust as his attack streaks by.F"You couldn't hit a fly!", you scream as you backflip from his attack.U
Your attack damaged his armour!U
4<u%1
's attack damaged your armour!U
Left Fist
Right Fist
You find and pick up
Credits and pocket it.
You also receive
experience points.
Compass
Mapper
Medical Kit
Clock
Communicator
LandMine
Fort Scanner
Transporter
PassCard
Tracking System
Space EcoSystem
Thermal Viewer
Tracking Jammer
Thermal Scanner
Fort Code Hacker
THS System
Geographic Analyzer
PTS Fort Analyzer
Infrared Analyzer
Interplanetary TransporterU
>e+8Iu
>e+8Iu
>e+8Itm
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
>e+8Itg
Do you wish to escape from
You try to get free of 's grasp.!You manage to get free and leave
behind!, keeps you from getting away and retaliates!
misses his retaliatory attack!
attacks and hits you!
Your Hit Points -
Your Armour Pts -
Armour Pts
- Dies in an encounterU
1 is fully disarmed and/or has no weapons on hand.
You sneak up on
and attempt to disarm him.
You fail to disarm
tries a retaliatory attack!
misses his defensive attack!
attacks and hits you!
Your Hit Points -
Your Armour Pts -
Armour Pts
- Dies in an encounter
You disarmed
quickly switches to his + cringes as you strip away his only weapon!
Right Fist
You disarm
's only weapon!
's second weapon!U
Fist Left Fist
Right Fist
# halts your attack as he grabs you!
attempts to disarm you!
fails to disarm you!
You successfully retain your
Your # has just been stripped and thrown!
Your Status -
Enemy's Status -
Your Armour Pts -
Armour Pts
Enemy's Armour Pts - U
Reload Weapon first.
Current Weapon -
Rnds
Firing Rate -
Rnds per Shot/Swing
Set Firing Rate
Single/1 Round
Short Burst/3 Rounds
Extended Burst/6 Rounds
Full-Auto/12 Rounds
No Change
Set Firing Rate
SingleShot
ShortBurst
ExtendedBurst Full-AutoU
R<Cu&
(<Du$
&You are not using a projectile weapon!
You carefully reload your
.#You don't have a projectile weapon!
You have no more ammo!U
Use/Switch Current Weapons
Rnds/
Ammo Packs
Disarmed
Use Which Weapon?
FistU
3 attempts to attack while you retrieve your weapon!
misses his attack!
successfully hits you!
Your Hit Points -
Your Armour Pts -
Armour Pts
- Dies in an encounterU
Current Enemy
Your Weapon
Rnds
Your Firing Rate
Single Shot
Round<
Short Burst
Rounds
Extended Burst Full-Auto
Out of Ammo! Reload Weapon.
Fight Menu (
? For Help
PickUpDisarmedWeapon*You currently possess all of your weapons. Pick Up/Retrieve Disarmed Weapon
Rnds/
Ammo Packs
Disarmed
Exit
PickUp/Retrieve Which Weapon?
Retrieving your
CHAOS5.MEN
CHAOS5.ANS
AttackEnemy
Escape
SwitchWeapons
Reload
DisarmEnemy
SetFiringRateU
4<<Pt
q<Su3
Right Fist Left Fist
.AnsU
( 9 > C R \ k p
\ o t
!)!3!=!B!Y!c!m!w!|!
"%"/"9">"U"_"i"n"
#)#.#E#O#Y#^#u#
$'$0$K$U$_$i$z$
%)%3%8%O%Y%j%o%y%
&(&-&7&A&K&P&f&p&z&
'#'-'7'A'K'U'Z'q'{'
(!(+(5(?(D(L(U(r(|(
)"),)6)@)E)])g)q){)
-4-=-Z-d-i-
.$.).@.J.O.f.p.u.
/:/D/N/S/j/t/~/
404A4F4P4U4m4w4
5#5-5>5C5M5R5j5{5
6)63686P6Z6d6i6{6
7 7!7+757:7R7\7f7k7
8+858?8I8N8f8p8z8
;";1;:;R;j;t;~;
<#<(<@<J<T<Y<q<{<
<%=8=N=W=d=
>+>5>:>
?'?F?U?_?i?n?
@.@mA
DXD]DlDtD
E!EmErE
F(F-F<FAFKFPFUF
F$G=GaGfGuG}G
H@HEHTH\HlH
I$I3I;IHI[I
JMJRJaJiJ
K'K_KdKsK{K
L"L1L9LFLYL
MEMJMYMaM
NWN\NkNsN
O)O1O>OQO
P=PBPQPYP
QOQTQcQkQxQ
R!R)R6RIRwR|R
S5S:SISQS
TGTLT[TcTpT
U!U.UAUoUtU
U-V2VAVIV
W?WDWSW[WhW{W
X&X9XgXlX{X
Z(Z-Z7ZFZKZUZdZiZsZxZ
[*[;[J[T[^[h[m[w[
\$\.\3\;\@\O\Y\c\h\v\
]!]0]5]?]D]U]h]m]r]w]|]
]<_L_[_e_o_t_
`(`2`<`F`K`P`_`i`s`x`
a a/a9aHaMa^acama~a
b!b&b+b>babkbub
c'c1c;c@cbcmcrcwc
d;dFdKdPd
f+f@fJfYfcfmfrfwf
g%g/g9g>gCgHgMgUgdgngxg
h%h.hZh_hhhphyh
j+j0j:jKjPjUjdjnj}j
k!k2k7k<kAk|k
m$m3m=mLmQm[memvm{m
n,n1n;nJnOnYnhnmnwn|n
o#o(o2oAoFoPo_odonoso
p)p8p=pGpVp[pepjpop~p
q+qUq
r r/r9r>rCrHrMrUrrr|r
t t/t4t>tHtRtWthtrt
u!u&u7uAuRuWuaufuuu
v.v3v=vGvQvVvgvqv
w w%w6w@wQwVw`wewtw~w
x&xCxlx
y>yQy<zEzNz`zjzyz
{'{1{;{@{N{]{g{v{{{
|!|&|+|<|O|T|Y|
TimeLog
Time LogU
Logon
Retired From System
Transfers CEO Rights to
Attacks
Advanced a Level
Keyboard TimeOut
LogOff
Fort Code Hacker
FM Code
Fort
Door Security Code
Fort Destruction Death
Fort Gun System
Misses Fort
Damages Fort
Destroys Fort
Misses
Kills
Hits
Deleted Corporation .Dies from a Quad-Pulsar while using a LandMineIDies from a Quad-Pulsar/Door Security System while trying to enter a fort,Dies from Environmental/Radiation Conditions
Dies in an Encounter
Dies while using an
on a fort with a
Quad-Pulsar
Created Fort
Corporation Report
Created Corporation
Joined Corporation
Quit Corporation
Quad-Pulsar Attack System
Neutralized
by Fort Destroys
Damages
Steals Items from
Sanctified!
Sells Fort
Add. Module
Neutralized
Satellite WarFare System
Satellite Warfare System
Gives Items to
GenoCide Pod
Emergency Beacon Transmitted
Entered
Star
Planet
Left
LandMine
Destroys Door Sec&Launches InterStellar GenoCide Pod at
PinPointer Scan
PTS Fort Analysis
MX42 Nuclear Missile
Inspected U
R%< t
#<Kug
<Euq
|<Iux
#Miscellaneous Items in Fort Storage
Compasses
Mappers
Medical Kits
Clocks
Communicators
LandMines
Fort Scanners
Transporters
PassCards
Tracking Systems
Space EcoSystems
Thermal Viewers
Tracking Jammers
Thermal Scanners
Fort Code Hackers
THS Systems
Geographic Analyzers
PTS Fort Analyzers
Infrared Analyzers
Interplanetary Transporters
Pick up ALL Misc. Items
Check Status
Leave Misc. Storage)Pick Up Miscellaneous Items/Storage Room
PickUpAllMiscItems
Grabbing All Misc Items...
Compass
The fort has
Compasses.
Get how many out #You don't have that many Compasses!.The fort doesn't have that miscellaneous item!
Mapper Mappers.(The fort doesn't have that many Mappers!
MedicalKit
Medical Kits.-The fort doesn't have that many Medical Kits!
Clock
Clocks.'The fort doesn't have that many Clocks!
Communicator
Communicators..The fort doesn't have that many Communicators!
LandMine
LandMines.*The fort doesn't have that many LandMines!
FortScanner
Fort Scanners..The fort doesn't have that many Fort Scanners!
Transporter
Transporters.-The fort doesn't have that many Transporters!
PassCard
PassCards.*The fort doesn't have that many PassCards!
TrackingSystem
Tracking Systems.1The fort doesn't have that many Tracking Systems!
SpaceEcoSystem
Space EcoSystems.1The fort doesn't have that many Space EcoSystems!
ThermalViewer
Thermal Viewers.0The fort doesn't have that many Thermal Viewers!
TrackingJammer
Tracking Jammers.1The fort doesn't have that many Tracking Jammers!
ThermalScanner
Thermal Scanners.1The fort doesn't have that many Thermal Scanners!
FortCodeHacker
Fort Code Hackers.2The fort doesn't have that many Fort Code Hackers! THSSystem
THS Systems.,The fort doesn't have that many THS Systems!
GeographicAnalyzer
Geographic Analyzers.5The fort doesn't have that many Geographic Analyzers!
PTSFortAnalyzer
PTS Fort Analyzers.3The fort doesn't have that many PTS Fort Analyzers!
InfraredAnalyzer
Infrared Analyzers.3The fort doesn't have that many Infrared Analyzers!
InterplanetaryTransporter
Interplanetary Transporters.<The fort doesn't have that many Interplanetary Transporters!
ExitU
-Drop Miscellaneous Items in Fort Storage Room
Compasses
Mappers
Medical Kits
Clocks
Communicators
LandMines
Fort Scanners
Transporters
PassCards
Tracking Systems
Space EcoSystems
Thermal Viewers
Tracking Jammers
Thermal Scanner
Fort Code Hackers
THS Systems
Geographic Analyzers
PTS Fort Analyzers
Infrared Analyzers
Interplanetary Transporters
Drop ALL Miscellaneous Items
Drop ALL Extra Misc. Items
Check Status
Leave&Drop Miscellaneous Items/Storage Room
DropAllMiscItems
Dropping All Misc Items...
DropAllExtraMiscItems Dropping All Extra Misc Items...
Compass You have
Compasses.
Put how many in #You don't have that many Compasses!'You don't have that miscellaneous item!
Mapper Mappers.!You don't have that many Mappers!
MedicalKit
Medical Kits.&You don't have that many Medical Kits!
Clock
Clocks. You don't have that many Clocks!
Communicator
Communicators.'You don't have that many Communicators!
LandMine
LandMines.#You don't have that many LandMines!
FortScanner
Fort Scanners.'You don't have that many Fort Scanners!
Transporter
Transporters.&You don't have that many Transporters!
PassCard
PassCards.#You don't have that many PassCards!
TrackingSystem
Tracking Systems.*You don't have that many Tracking Systems!
SpaceEcoSystem
Space EcoSystems.*You don't have that many Space EcoSystems!
ThermalViewer
Thermal Viewers.)You don't have that many Thermal Viewers!
TrackingJammer
Tracking Jammers.*You don't have that many Tracking Jammers!
ThermalScanner
Thermal Scanners.*You don't have that many Thermal Scanners!
FortCodeHacker
Fort Code Hackers.+You don't have that many Fort Code Hackers! THSSystem
THS Systems.%You don't have that many THS Systems!
GeographicAnalyzer
Geographic Analyzers..You don't have that many Geographic Analyzers!
PTSFortAnalyzer
PTS Fort Analyzers.,You don't have that many PTS Fort Analyzers!
InfraredAnalyzer
Infrared Analyzers.,You don't have that many Infrared Analyzers!
InterPlanetaryTransporter
Interplanetary Transporters.5You don't have that many Interplanetary Transporters!
D20 Fusion Assault Rifle
D40 Fusion Assault Cannon
Deflector Cannon
D80 2-Barreled Fusion Blaster
Atlantis Zyphon-50
Atlantis Zyphon-77
Atlantis Zyphon-96
ProTech Ablajhe
Mu Meson Disintegrator
Utopian Duo-Cannon
Utopian OmegaBlaster
Utopian NeutrinoCannon
SunBlaster
Cyborg Blasters
Utopian Symajhiphyre
Atlantis DyZamper
Utopian Venzojha
V499 LightSabre
Neptunian Zymeriza
Neptunian Vupsijha
Icarian PowerCannon[75]
Icarian PowerCannon[100]
- Credits.
Sell Weapon [
Yes Left Fist
Transfer to Savings Account? U
D20 Fusion Assault Rifle
D40 Fusion Assault Cannon
Deflector Cannon
D80 2-Barreled Fusion Blaster
Atlantis Zyphon-50
Atlantis Zyphon-77
Atlantis Zyphon-96
ProTech Ablajhe
Mu Meson Disintegrator
Utopian Duo-Cannon
Utopian OmegaBlaster
Utopian NeutrinoCannon
Cyborg Blasters
SunBlaster
Utopian Symajhiphyre
Atlantis DyZamper
Utopian Venzojha
V499 LightSabre
Neptunian Zymeriza
Neptunian Vupsijha
Icarian PowerCannon[75]
Icarian PowerCannon[100]
- Credits.
Sell Weapon [
Right Fist
Transfer to Savings Account? U
Sell Weapons Menu
Weapon [1] -
Rounds/
Ammo Packs
Weapon [2] -
Exit Sell Weapons
Sell Which of these weapons?
ExitSellWeaponsU
@ J Y ^ h w |
$ O T a
!(!7!<!F!K!Z!_!
"B"G"T"p"z"
#,#6#;#T#^#m#r#|#
$1$6$C$_$i$x$}$
%-%2%<%A%]%g%v%{%
%#&(&5&N&X&g&l&q&
')'.'3'^'c'p'
(&(0(?(D(N(](b(l({(
)$).)=)B)L)Q)`)e)
*"*'*6*;*f*k*x*
+<+A+N+j+t+
,$,B,L,[,`,e,
6'6,666G6L6V6[6t6~6
7 7/747>7M7R7\7k7p7z7
8-828<8A8Z8d8s8x8
9$93989B9Q9V9`9q9v9
:":':@:J:Y:^:h:w:|:
;(;7;<;F;W;\;f;k;
<&<0<?<D<N<]<b<l<{<
="=,===B=L=Q=j=t=
>%>*>4>C>H>R>a>f>p>
?#?(?2?7?P?Z?i?n?x?
@)@.@8@G@L@V@g@l@v@{@
A6A@AOATA^AmArA|A
B-B2B<BMBRB\BaBpBzB
C$C.C=CBCLCQC`CjCyC~C
D0D>DRDWDfDpDuDzD
F F*F9F>FHFMF^FmF~F
G!G+G<GAGKGPG_GiGxG}G
H)H.HLHQH`HjH{H
H#I-I2IOI^IhImI
J*J;JbJlJqJ
K&K5K:KDKIKZKiKzK
L'L8L=LGLLL[LeLtLyL
M%M*MHMMM\MfMwM|M
N)N.NKNZNdNiN
O&O7O^OhOmO
P"P1P6P@PEPVPePvP
Q#Q4Q9QCQHQWQaQpQuQ
R!R&RDRIRXRbRsRxR
S%S*SGSVS`SeS
T"T3TZTdTiT
U-U2U<UAURUaUrU
V0V5V?VDVSV]VlVqV{V
W"W@WEWTW^WoWtW~W
X!X&XCXRX\XaX
Y/YVY`YeY
Z)Z.Z8Z=ZNZ]ZnZ
[,[1[;[@[O[Y[h[m[w[|[
\<\A\P\Z\k\p\z\
]"]?]N]X]]]{]
^+^R^\^a^~^
^agog~g
h h%h/h4hMhWhfhkhuh
i&i+i5iDiIiSidiiisixi
j3j=jLjQj[jjjojyj
k*k/k9kJkOkYk^kwk
l#l2l7lAlPlUl_lnlsl}l
m0m5m?mDm]mgmvm{m
n'n6n;nEnTnYncntnyn
o%o*oCoMo\oaokozo
p!p+p:p?pIpZp_pipnp
q)q3qBqGqQq`qeqoq~q
r r%r/r@rErOrTrmrwr
s(s-s7sFsKsUsdsisss
t&t+t5t:tItStbtgtqt
u%u*u9uCuRuWuaupuuu
v.v8vGvLvVv[vdvpv
x'x,x1x6x;x
z)z8z=zGzLz]zlz|z
{${5{:{D{I{X{b{q{v{
|!|?|D|S|]|n|s|}|
}!}<}K}U}Z}x}}}
~'~K~U~Z~u~
Enter in a Password-To-Join
"Now enter in Reserve Members List.
Enter Reserve Member Name [
Empty
Corporation created.U
How much is MemberShip Fee?
Corporation created.U
EMail.Mes
E-Mail Subject
Aborting...
Receiver -
Corporate List
Empty
Sending Copy to
Corporate Message Sent.U
Change Reserve Members List
A Member
Not Assigned Member
Edit a Member on List
Check Status
Change Reserve Members List
EditReserveMember
Edit Which Member?
Change UnAssigned Name
Delete Member From List
UnAssign Member
Change Member
ChangeName
Enter New Reserve Member Name
Empty
DeleteMember
UnAssignMember
Corporations Sponsor Menu
] Change Name -
] Change Insignia -
] Change Public -
] MemberShip Fee -
Credits
] PassWord-To-Join -
] Change Members
S-] Send Corporate Message to all Corp. Members
] Transfer CEO Rights to Member
] Delete Corporation
] Check Status
] Exit Corp-Sponsor Menu
Corporation Sponsor Menu
TransferCEO
Transfer CEO Rights to Member
Exit%Transfer CEO Rights to which Member?
#He/She is not a Corporation Member.
Transferring CEO Rights to
- Corporation Report
Transfers CEO Rights to
SendGroupMail
You currently have no members.
DeleteCorporation
Please Wait...
- Deleted Corporation
ChangePublic
Is this a Public Corporation?
ChangeMemberShipFee
New MemberShip Fee
ChangeJoinPswd
Enter New PassWord-To-Join
ChangeName
New Corporation Name
ChangeInsignia
New Player Note/Insignia
ExitCorpSponsorMenu%You are not the CEO of a Corporation.U
!You are already in a corporation.
Enter your Corporation Name
Insignia/Player Note
Empty
- Created Corporation
Is this a Public Corporation?
$You already belong to a Corporation.
Public
Private
* Exit Join
Join Which Corp?
That Corporation does not exist.(This Corporation already has 10 members.
The MemberShip Fee is
Credits. Join?
Yes%You do not have enough money to join.
Empty
You are now a member.
- Joined Corporation
Enter Join PassWord Nice try.(You are already CEO of this Corporation.)You are not on the Reserved-Members List.U
1You are a CEO of a Corporation. Use Sponsor Menu.(You are not a member of any corporation.
You quit Corporation
- Quit Corporation U
Corporations Menu
List
Corporations
Create a Corporation
Join a Corporation
Sponsor Menu
Quit a Corporation
Check Status
Exit CorpsMenu
Corporations Menu
QuitCorp
Founded by
Public
/MemberShip Fee -
Credits
Private$No Members currently in Corporation.
CreateCorp
JoinCorp
SponsorCorpMenu
ExitCorpsMenuU
Pick up ALL Miscellaneous Items
Don't Pick up a thing!
Pick up what item?
>_+ uH
>_+ uH
(How many credits will one of these cost
(Who is buying this item (Cr/ALL)
Non-Existant Player.(Put how many items in cache U
Type Of Items to Sell
Weapons
Protective/Armour
Miscellaneous Items
Put Forts up for sale
Check Status
Exit Sell Items
Sell which item-type?
ExitSell
SellWeapons
Weapon [A] -
Rounds/
Ammo Packs
Weapon [B] -
[*/Exit] Put Which Up For Sale
SellWeapon12How much will this weapon cost (0/Exit-No Sell) 2Who are you selling this weapon to (Enter-Cr/All)
Non-Existant Player.
Weapon&Enter a 2-Lined Description or Message Left Fist
Weapon [A] placed up for sale.
SellWeapon2
Right Fist
Weapon [B] placed up for sale.
SellArmour2How much will this armour cost (0/Exit-No Sell) 2Who are you selling this armour to (Enter-Cr/All)
Armour
Enter a 2-Lined Description
Armour placed up for sale.
SellFort
Exit Put Forts Up For Sale
Put Which Fort Up For Sale 1How much will you sell this fort for (0/Exit) 1Who are you selling this fort to (Cr or ALL/All) 6Enter a 2-Lined Description or Message About This Fort
Fort
is now up for sale.
SellMiscItems#Put Miscellaneous Items Up For Sale
Compass
Mappers
Medical Kits
Clocks
Communicators
LandMines
Fort Scanners
Transporters
PassCards
Tracking System
Space EcoSystem
Thermal Viewers
Tracking Jammers
Thermal Scanners
Fort Code Hackers
THS Systems
Geographic Analyzers
PTS Fort Analyzers
Infrared Analyzers
Interplanetary Transporters2[*-Exit]/Put Which Miscellaneous Item up for sale
ExitSaleMiscItems
Compass
Mapper
MedicalKit
Medical Kit
Clock
Communicator
LandMine
FortScanner
Fort Scanner
Transporter
PassCard
TrackingSystem
Tracking System
SpaceEcoSystem
Space EcoSystem
ThermalViewer
Thermal Viewer
TrackingJammer
Tracking Jammer
ThermalScanner
Thermal Scanner
FortCodeHacker
Fort Code Hacker THSSystem
THS System
GeoAnalyzer
Geographic Analyzer
PTSFortAnalyzer
PTS Fort Analyzer
InfraredAnalyzer
Infrared Analyzer
InterplanetaryTransporter
Interplanetary Transporter
gC<Pt
0,<At
\#<Et
'!<Ft
Sorry
(The Pager is turned off. Leave Feedback.
Why do you wish to page
Paging
Paging Hours are
4 9 `
& + 5 : I S b g q
!%!4!9!C!H!W!a!p!u!
"$")"3"B"G"Q"V"["j"t"
#-#7#F#K#`#o#t#~#
$($-$2$A$K$Z$_$i$n$
%)%3%H%R%W%\%a%f%
&$&3&;&f&k&z&
':'I'S'X']'b'g'
(;(@(O(W(q(
)4)9)H)R)a)f)p)u)~)
*,*1*;*@*Q*`*p*
+.+8+G+L+V+[+k+y+
+A,F,U,],
---=-B-Q-Y-i-x-
/%/5/J/T/c/h/r/w/
//0H0f0p0~0
3)383B3G3L3Q3V3^3x3}3
4(4-4C4M4\4a4k4z4
5 5*595>5H5W5\5f5k5p5
6'646C6M6R6W6\6a6
7)7.787G7L7V7[7e7s7
9#9(9-92979G9Q9_9d9w9
:/:::I:S:b:g:q:v:
; ;%;*;/;b;
<1<;<@<E<J<O<
='>L>f>u>
?9?P?_?i?s?}?
B&B+B5BDBIBSBbBgBqB
C%C*C9CCCRCWCaCpCuC
D)D3DBDGDQD`DeDoD~D
E#E2E7EAEPEUE_EnEsE}E
FAFFFUF]F
G$G3G;GNG^GcGrGzG
HJHOH^HfH
I"I'I1I@IEIOI^IcImIrI
J J%J4J9JCJHJYJcJhJ
K(K=KBKLKWKbKgKlKqK
K?LHLWLaLpLuL
M$M)M3M8M=MLMVMeMjMtMyM
MiNnN}N
OMOROaOiOnO
P:P?PNPVP[P
P'Q,Q;QCQHQvQ{Q
R(R0R5RcRhRwR
S"SPSUSdSlSqS
T7T<TKTSTXT
T/U4UCUKUWUcUxU
VCVHVWV_VdV
W0W5WDWLWQW
X"X1X9X>XlXqX
Y&Y+YYY^YmYuYzY
ZFZKZZZbZgZ
[-[2[A[I[N[y[~[
[\\e\t\~\
\&]0]?]D]N]S]c]q]
^ ^%^afjfyf
g-g2g<gKgPgZgigngxg}g
h"h,h;h@hJhYh^hhhmh|h
i+i0i:iIiNiXi]ibiqi{i
j(j-j7jAjRjWjajfjwj
k k*k9k>kHkMkVkbksk
l%l*l;lJlZl
m+m:mOmhmwm
n"n,n;n@nJnOn_nmn|n
o)o8oBoGoLoQoVo}o
p/p~p
q$q=qLqVq[q`qeqjq
r$r4rBrQr[rjroryr~r
s!s&s+sRslsqs
tTt^tmtrt|t
u'u6u@uEuJuOuTupu
v)v8vBvQvVv`vevuv
w w3w8wRwWwfwnw
x)x3xBxGxQx`xexox~x
y y<yXy]ylyty
z#z4zCzSzzz
{${A{P{e{~{
|&|5|?|N|S|]|b|r|
}'}6};}E}J}O}T}Y}l}
~&~0~?~D~N~]~b~l~{~
Clearing (Backing-Up) Last
Messages/Please Wait...U
Earth/Police Station
Earth/Military Base
Earth/Castle
Earth/Installation
Earth/Highly-Advanced City
Earth/Space Station
Earth/Atlantis
Earth/AirPort
Terran System/Earth
Earth/
Terran System/Mercury
Terran System/Venus
Terran System/Earth's Moon
Terran System/Mars
Terran System/Jupiter
Terran System/Saturn
Terran System/Uranus
Terran System/Neptune
Terran System/Pluto
Teveran System/Teveri
Teveran System/Enonla
Bernard's Star/Atar
Bernard's Star/Zamathica
Bernard's Star/Veneria
Utopian System/Utopia 1
Arkadi System/Ammoria
Arkadi System/Icarus
Arkadi System/Cinbar
Betelgeuse/Erobia
Betelgeuse/Arodiaus
Abandoned City/Utopia 1
Abandoned City/Mars
Abandoned City/Veneria
Abandoned City/Erobia
Neptune/Neptunian City
Empty Entry
Coords
Location U
Earth/Police Station
Earth/
Earth/Military Base
Earth/Castle
Earth/Installation
Earth/Highly-Advanced City
Earth/Space Station
Earth/Atlantis
Earth/AirPort
Terran System/Earth
Terran System/Mercury
Terran System/Venus
Terran System/Earth's Moon
Terran System/Mars
Terran System/Jupiter
Terran System/Saturn
Terran System/Uranus
Terran System/Neptune
Terran System/Pluto
Teveran System/Teveri
Teveran System/Enonla
Bernard's Star/Atar
Bernard's Star/Zamathica
Bernard's Star/Veneria
Utopian System/Utopia 1
Arkadi System/Ammoria
Arkadi System/Icarus
Arkadi System/Cinbar
Betelgeuse/Erobia
Betelgeuse/Arodiaus
Abandoned City/Utopia 1
Abandoned City/Mars
Abandoned City/Veneria
Abandoned City/Erobia
Neptune/Neptunian City
NoneU
] Player
Location
/You flip open the hand-held matter transporter.1You enter the transmission grid/transporter room.
IndXYCoords5Be EXTREMELY careful when entering these coordinates./The coords you enter in may mean life or death.
X Coordinate
Y Coordinate
Transporting to Coordinates...
EarthCoords
Earth Coordinates
/Inside
/OutSide
Castle
AirPort
Police Station
Installation
G# Installation/Teleportation Chamber
H$ Space Station/Teleportation Chamber
Highly-Advanced City
Military Base
Earth Coordinates
ExitTransporter
Castle
AirPort
Police Station
Installation/Entrance
Installation/TChamber
Space Station
Highly-Advanced City
Military Base
InstTransUnit
THS System$Transporter Homing System/THS System
Set Present Coordinates Menu!Transport to Set Coordinates Menu
Check TransCoord Settings
Check Status
Exit Transporter
Transporter/THS System
CheckTransCoordSettings SetCoords
Don't Set Coords
SPC Menu/THS System
Entry 1 Name
Entry 2 Name
Entry 3 Name
Entry 4 Name
Entry 5 Name
Entry 6 Name
"Setting Present Coords to Entry...
TransportToCoords9You may only transport to preset coords in the SAME area.
Don't Transport
SCoordinates Menu/THS System
8That coordinate is either out of range, or non-existant.
Transporting to Set Coords...
THSTransCoordInterface1This fort must have a Sleeping Quarters added on.
TransCoord Interface
Which TransCoord?
Calibrating distance
is exactly
light years away.HCost is based on distance in light years, along with planetary distance. You have
Credits on hand.
This transmission will cost
Credits. Proceed?
Transporting....
FortScannerAYou pull out your Fort Scanner and connect it to the Transporter.
OtherFortsCYou step up to the grid's console, and select the Fort Transporter.
Do Not Transport
Transport to which Fort? 6You voice your new coordinates and the grid sends you!9The Fort Scanner lights up and the Transporter sends you!
That fort does not exist!
TrackingSystemAYou pull out your Tracking System and hook it in the Transporter.
Transport to Which Player? ! is out of Tracking System range.' has a jammer and distorts your signal!
The Tracking System locks onto
's coords and sends you.U
Z<Iu*
,<Ju(
%<Iu%
.Do you wish to build a fort for 250k Credits?
Yes#You may not build a fort inside of
.3You cannot build a fort on top of the Martian City.5You cannot build a fort on top of the Neptunian City.4You cannot build a fort on top of the Venerian City.3You cannot build a fort on top of the Erobian City.3You cannot build a fort on top of The Utopian City."You cannot build a fort on top of ;You cannot build a fort on top of the Highly-Advanced City.4You cannot build a fort on top of the Military Base.-You cannot build a fort on top of the Castle..You cannot build a fort on top of the AirPort.5You cannot build a fort on top of the Police Station.3You cannot build a fort on top of the Installation.
Name this fort
None"Is this a Corporation-based Fort?
No if Private
- Created Fort
Fort
built./You cannot build a fort unless you are outside.U
CORPS.DAT BASES.DAT FORTS.DAT
NOBODY
NOONE ITEMS.DAT
ENV.DAT
MSGBASES.DAT
TRADING.DAT USERS.DAT
Fists
TIME.LOG EMAIL.MES
FEEDBACK.MESU
.MES*Initializing Message File - Please Wait...U
Sponsor Menu
Change Area Name
[
Change Sponsor Name
Kill the Area
Check Status
Exit Sponsor Menu
Sponsor Menu
KillArea
Killing the Area...
ChangeAreaName
Area Name -
Enter New Name
ChangeSponsorName
Sponsor Name -
Enter New Sponsor
ExitSponsorMenuU
%There are currently no Message Bases.!Current Disk Space -
Bytes/
k!Disk Space Needed For MSG File -
240000 Bytes/236k
Create Area [1]?
Name
Sponsor
Area [1] Created.
Area Name -
Sponsor - ,There are currently no messages in this sub.
There is a total of
message in this sub.
messages in this sub.
Message Base Commands
Read Messages
Enter A Message
Change Areas
Sponsor Menu
Check Status
Exit Message Base
SponsorMenu
AreaChange
Change Areas
No Change
Change Areas
No Such Area
Current Disk Space -
Disk Space Needed -
Create Area [
Area [
] Created.
ReadMessages
EnterMessage
ExitMessageBaseU
"NewScanning Message Base Complete.
NewScanning
NewScanning Area [
Exit/
revious/
Next MSG/
eply/
nter/
hange #
ChangeMsg#
New Message Number
ReplyMsg
EnterMsg
Scan Next 10 Messages
[
Scan Remaining Messages
Enter a Message?
ExitNewScan
#8It)
0<Yu,
"Global Scanning Message Base Done.
Global Scanning
Global Scanning Area [
Exit/
revious/
Next MSG/
eply/
nter/
hange #
ChangeMsg#
New Message Number
ReplyMsg
EnterMsg
Scan Next 10 Messages
[
Scan Remaining Messages
Enter a Message?
ExitGlobalScan
#8It&
%<*u!
0<Yu,
hange #/
Exit/
Next MSG/
nter/
eply/
revious
End of Messages in this area.
Scan Next 10 Messages
[
Scan Remaining Messages
EnterMsg
Continuing Read Messages of
ChngMsg#
New Message Number to Read
ReplyMsg"Invalid Command or Message Number.U
EMail.MES
Number of Messages Waiting
PrivCom
No Private Messages Waiting
Private Messages Waiting
Private Message Waiting
PrivCom (Hit
For Help)
SendMultipleMessages
Enter Receiver [
] Subject raHraHraH
Aborting...
Receiver
Multiple List
Forwarding Copy to
SendPrivateMessage
CheckAllPrivMessages#Do you wish to erase this message?
CHAOS7.MEN
CHAOS7.ANS
ExitPrivComU
G<YuC
U<?uQ
FeedBack
FeedBack.MES
Leave FeedBack to
FeedBack
FeedBAck.MES
Delete this FeedBack?
><Yu:
FeedBack
Area Name -
News File
Total News Entries on File
Title -
To -
Date -
PrivCom
Message # - Message [
] of [
] Total Messages
Subject -
From -
Receiver -
Date - O
[Corporate List] raHraHraH
[Multiple List]!Who is this Private Message for?
Non-Existant Player. Subject
Aborting...
News Receiver
/At the Matrix From
/Inspecting YOU! [
FeedBack
Type
PrivCom
Corporate List
Multiple List
From
Message Editor
Save
Abort
On a Blank Line
Saving...
7<Au3
4 N h
N%^%m%w%|%
&)&.&8&=&]&g&v&{&
'"'''1'@'E'O'^'c'm'r'
( (*(9(>(H(W(\(f(k(
)')6);)E)T)Y)c)r)w)
*(*2*A*F*P*_*d*n*}*
+,+6+E+J+T+c+h+r+
,7,A,P,U,_,n,s,},
-$-)-I-S-b-g-q-
.%.*./.E.O.^.c.m.r.
.9/k/
/?0V0
1%1*191C1H1M1\1f1u1z1
2$2)2:2I2Z2
3,363;3@3O3Y3h3m3w3
4!40454?4I4S4X4g4q4
5%54595C5H5W5a5p5u5
6$6)63686G6Q6`6e6o6~6
7#7(777A7P7U7_7n7s7}7
8'818@8E8O8^8c8m8|8
9,969;9R9p9z9
:#:;:R:j:
;+;5;];b;q;{;
<%<*<4<C<H<R<a<f<p<u<
=$=3=8=B=Q=V=`=e=t=~=
>'>3>D>R>c>h>q>v>{>
>\?f?u?z?
@&@6@>@U@_@d@t@
A A.AWAaAfAvA
B!B/BQB[BjBtByB~B
D"D'D1D6DLD[DkDsD
E3ECEXEhE
F(F8FMF]FrF
G-GBGRGgGwG
H2HBHWHgH|H
I'I7ILI\IqI
J'J<JLJaJqJ
K0K:K?KUK_KdKiKnKsK
L.L3L=LLLQL[L`LeLnL}L
N(N8NHNXN]NlNvN{N
N.PiP
P!QKQ
R)SHSyS
T)T8T=TPTUTdTiTsTxT}T
U-UDUrUwU
Y:Y?YNYVY[Y`YeY
Z!Z)ZYZcZrZwZ
[([-[7[F[K[U[Z[_[n[x[
\#\v\
]!]0]:]?]D]I]\]a]w]
^!^+^0^@^N^t^
_ _5_E_Z_j_
`#`2`<`F`K`P`U`Z`h`w`
e.e3e=eBeKeWehe{e
f$f.f3f8f=fBfgfqfvf{f
g0g:g?gDgIgNgsg}g
h$h)h.h3hWhahfhkhphuh
i"i'i,iFiUi_idiiinisi
k;lNlgl{l
m$m;mKm`memtm|m
n!n3nBnLnQnVn[n`n
o-oGoQoVo
q4s9sIsNs]ses|s
t%t*t9tAtKtPtotyt~t
u$u,u;u
v"v*v>vCvXvbvlvqv
y2y7y<yKyvy{y
z-z2zAzIzaz
zB{[{e{o{
|(|-|<|D|X|]|
~'~,~1~@~J~Y~^~h~w~|~
Solar Energy
Fission
Solar Energy/SuperConductive
Fusion
Cold Fusion
Matter/Anti-Matter
Power Array SubMenu
Power Array
Power Units Rem.
] "Solar Energy/400
300000 Credits
B"Fission/850
1 Mil Credits
C"Solar Energy\SuperConductive/1350
2.45 Mil Credits
D"Fusion/1800
3.75 Mil Credits
Replenish Power Units
Check Status
Cash on Hand
Credits
PP/PA SubMenu
ReplenishPowerUnits
It will cost 1 Credits to replenish the Power Array. Continue?
SolarEnergy*You purchase the Power Array\Solar Energy.%You purchase the Power Array\Fission.
SolarEnergy\SuperConductive:You purchase the Power Array\Solar Energy/SuperConductive.$You purchase the Power Array\Fusion.
9<Yu5
p<Dul
Satellite WarFare System/
Uses Left
Use Fort's Radar in SWS
Fire At A Fort
Lock On A Player
Use the Addition Module/
Check Status
Exit the SWS
Satellite WarFare System
ExitSWSystem
UseRadar
View Which Player? AddModule
Forts Equipped With The
Quad-Pulsar
Defense System
Don't Use The Addition Module
Attack Which Fort 3Seconds pass as your SWS heats up and fires a shot.=The shot soars to space, then ricochets off of the satellite.EThe targetted fort activates its Interstellar VZ2099 Tracking Jammer.HThe targetted fort automatically activates its ATS, jamming your System.OThe targetted fort activates its standard Tracking Jammer, jamming your System.-The targetted fort stands alone w/ no jammer.JThe targetted fort automatically calls upon it's QPAS Defense Add. Module.@The fort fires it's deflecting shot towards your incoming laser.CThe laser slams into the deflecting hunk of pulsar and destroys it.* - SWS (Add. Module)\Neutralized by Fort ;The deflecting pulsar chunk coasts by your attacking laser.6The Fort unfortunately misses your shot from your SWS." - SWS (Add. Module)\Misses Fort
's Quad-PulsarNYour ricochetted shot flies back down to the planet and SMASHES into the fort!JThe shot lands directly on the Quad-Pulsar Defense System and destroys it!$ - SWS (Add. Module)\Destroys Fort
AttackForts
Scanning Forts
Do not use the SWS
Fire at Which Fort? 9The massive computer system locks the coords of the fort.KFour seconds later, a massive sound is heard as the system heats a shot up.
An incredible
laser
streaks out of the system.EThe coords were off, sending the blast to a now charred hunk of land.) - Satellite WarFare System\Misses Fort 1The ricochetted laser lands directly on the fort.CThe System's shot melts parts of the fort, but does not destroy it.>The Fort's shielding protects the overall blast of the System.* - Satellite Warfare System\Damages Fort HAs seconds pass, the walls become heated, and the fort completely melts!+ - Satellite WarFare System\Destroys Fort
- Fort Destruction Death/
AttackAPlayer.Use Satellite WarFare System on Which Player? !You set the computer's coords to
's location.GThe coords were slightly off, sending the shot to a bare piece of land.$ - Satellite WarFare System\Misses
Credits2Build/Increase Which Storage and Production Item?
!%To make 1 Fort Scanner, it will cost Credits. Produce how many Fort Scanners? *To make 1 PTS Fort Analzyer, it will cost %Produce how many PTS Fort Analyzers? (To make 1 Tech Dev Pistol, it will cost #Produce how many Tech Dev Pistols? &To make 1 Tech Dev Suit, it will cost !Produce how many Tech Dev Suits? (To make 1 Space EcoSystem, it will cost #Produce how many Space EcoSystems? (To make 1 Thermal Package, it will cost #Produce how many Thermal Packages? )To make 1 Fort Code Hacker, it will cost $Produce how many Fort Code Hackers? 3To build the Cold Fusion Power Array, it will cost 2Do you wish to build the Cold Fusion Power Array?
Yes$To make 1 Transporter, it will cost
Produce how many Transporters? *To make Geographic Analyzer, it will cost 'Produce how many Geographic Analyzers? )To make 1 Tracking Package, it will cost $Produce how many Tracking Packages? It costs 7 Credits to buy 1 use for the Satellite Warfare System.8Produce how many uses for the Satellite Warfare System? (To make 1 Use for the SDS, it will cost 8Produce how many Uses for the Satellite Defense System? 3 Credits to buy 1 use for the MX42 Tracking System.4Produce how many uses for the MX42 Tracking System? #To make 1 THS System, it will cost
Produce how many THS Systems? JTo make 1 Use for the Decontamination System, it will cost 800000 Credits.
Produce how many Uses? ' Credits to buy 1 MX42 Nuclear Missile.(Produce how many MX42 Nuclear Missiles? ,To get a Dry Dock Enhancement, it will cost ,Do you wish to make a Dry Dock Enhancement? *To make 1 Infrared Analyzer, it will cost %Produce how many Infrared Analyzers? 0 Credits to buy 1 use for the SWS's Add. Module.1Produce how many uses for the SWS's Add. Module? 8 Credits to buy 1 use for the Quad-Pulsar Attack System.9Produce how many uses for the Quad-Pulsar Attack System? -To buy the Highly-Advanced ATS, it will cost .Do you wish to build the Highly-Advanced ATS? #To make 1 SunBlaster, it will cost
Produce how many SunBlasters? 1To make 1 Infino-SunBlaster Armour, it will cost ,Produce how many Infino-SunBlaster Armours? 5To get a 14-Digit Fort Management Code, it will cost 5Do you wish to make a 14-Digit Fort Management Code?
Enter a 14 Digit Security Code
1-800-641-7805:The Quad-Pulsar All-Purpose Security/Defense System costs JDo you wish to build the Quad-Pulsar All-Purpose Security/Defense System? ?You build your Quad-Pulsar All-Purpose Security/Defense System.&Enter in a 7-Digit Door Security Code
6417805
Quad-Pulsar Defense System
>A Transparency Field will not operate properly on this planet..To build the Transparency Field, it will cost -Do you wish to build the Transparency Field? -You build and install the Transparency Field.DTo activate the Transparency Field, go to Use/Pick Up TechDev Items.BTo make 1 Interplanetary Transporter, it will cost 250000 Credits..Produce how many Interplanetary Transporters? :To build the Matter/Anti-Matter Power Array, it will cost 9Do you wish to build the Matter/Anti-Matter Power Array? @To make 1 Use for the Add. Module, it will cost 5000000 Credits.HTo make 1 Unit for the Interstellar T-Unit, it will cost 300000 Credits.
Produce how many Units? JTo make 1 Use for the Interstellar PinPointer, it will cost 1 Mil Credits.CTo build the VZ2099 Tracking Jammer, it will cost 13500000 Credits.!Do you wish to build the VZ2099? ATo make 1 Interstellar GenoCide Pod, it will cost 70 Mil Credits.
Produce how many Pods? *To build an Anti-FCH System, it will cost )Do you wish to build an Anti-FCH System? .You install the Anti-Fort Code Hacking System..You already have an Anti-FCH System installed.
J<YuF
><Yu:
:<Yu6
K<YuG
:<Yu6
k<Yug
Global
Planetary Ecological Condition
Earth
Mercury
Venus
Earth's Moon
Jupiter
Saturn
Uranus
Neptune
Pluto
Teveri
Enonla
Atar Zamathica
Veneria
Utopia 1
Ammoria
Icarus
Cinbar
Erobia
Arodiaus
Planet
Body
Environmental
Factor
Normal/Stable
Slightly UnStable
Moderately Hazardous
Very Hazardous
Dangerous
Extremely Hazardous
Severely Devestated
Partially UnInhabitable
TerraFormed
Semi-TerraFormed
TerraForming
UnInhabitable Body
Radioactivity
Normal/Safe
Slightly Elevated/Safe
Moderately High Hazardous
Dangerously-High
Extremely-Dangerous
Severely High
Partially UnInhabitable
There are
Uses left. Use How Many?
Environmental Factor
Radioactivity Factor
Exit/Leave DeCon System
Use System on Which Factor?
EnvironmentalFactor
Increase Env Count
Decrease Env Count
Choose
IncreaseEnvCount"Environmental Factor increased by
DecreaseEnvCount"Environmental Factor decreased by 9This body is either Jovian in size, or has no atmosphere.8You may not lower the Environmental Factor of this body.
RadioactivityFactor
Increase Rad Count
Decrease Rad Count
IncreaseRadCount"Radioactivity Factor increased by
DecreaseRadCount"Radioactivity Factor decreased by
ExitU
4Pick Up Storage and Production Items/Tech Dev Center
Check Status
Exit Use Tech Dev Items/Pick Up/Use Which Storage and Production Item?
! Pick up how many Fort Scanners? %Pick up how many PTS Fort Analyzers?
Tech Dev Pistol
Tech Dev Suit$You activate the Transparency Field.&You deactivate the Transparency Field.#Pick up how many Space EcoSystems? #Pick up how many Thermal Packages? $Pick up how many Fort Code Hackers?
Pick up how many Transporters? 'Pick up how many Geographic Analyzers? $Pick up how many Tracking Packages?
Pick up how many THS Systems?
SunBlaster
Infino-SunBlaster Armour%Pick up how many Infrared Analyzers? .Pick up how many Interplanetary Transporters?
GThis fort must have atleast 800 Power Units to operate a TechDevCenter.
Technical Development Center$Technical Proficiency Level - Level
]$ Advance Technical Proficiency Level
V. View Tech Dev Center's Storage and Production
U# Use/Pick Up Storage and Production
B1 Build/Increase more of a Certain Production Item
Tech Level Documentation Text
Check Status
Leave Tech Dev Center
Tech Dev Center
TechLevelDocs
ViewTech
AdvanceProfLevel
UseTech BuildTech
ExitTechDevCenterU
) . 8 G L V [ j t
/ 4 > C H b g v ~
!#!;!E!T!Y!c!r!w!
"2"N"j"}"
#!#)#=#H#W#a#f#u#
#%$/$4$J$T$Y$o$y$~$
%&%/%>%R%a%k%p%
&(&-&<&D&I&N&^&m&w&|&
'$'<'X']'b'r'w'
(.(3(B(L(Q(V(p(u(
))).)9)>)C)`)j)y)~)
***:*V*i*
+%+.+k+p+
,-,2,<,A,F,K,P,U,^,m,
-!-&-+-0-5-H-[-f-u-
.(.-.<.D.T.^.h.v.{.
/(/0/K/P/_/g/z/
0J0O0^0f0
1/1>1]1w1
2U2Z2i2q2
3'363@3E3U3_3m3r3w3|3
3T4^4h4v4{4
515D5
7!7;7E7T7Y7c7r7w7
8,818;8J8O8Y8^8c8r8|8
9#9-9<9A9R9W9f9k9u9
:::UNrN
O$O)OFOPO_OdOnOsO
P$P.P=PBPLPQPnPxP
Q Q*Q/QLQVQeQjQtQyQ
R*R4RCRHRRRWRtR~R
S!S&S0S5SRS\SkSpSzS
T T&T0T?TDTNTSTpTzT
U"U,U1UNUXUgUlUvU{U
V,V6VEVJVTVYVvV
W#W(W2W7WTW^WmWrW|W
X2X<XKXPXZX_X|X
Y Y*Y/Y>YHYWY\YfYkYpY
Z%Z4ZDZsZ
['[,[6[;[@[O[Y[h[m[w[|[
[K\d\n\
^'^,^=^L^\^
_/_4_>_C_H_W_a_p_u_
_S`l`v`
b b%b/b4bEbTbdb
c&c7c<cFcKcPc_cicxc}c
c[dtd~d
e!eCe
f+f:fJf
g"g,g1g6gEgOg^gcgmgrg
gAhZhdhuhzh
j"j3jBjRj
k%k*k4k9k>kMkWkfkkkukzk
kIlblll}l
n%n*n;nJnZn
o!o&o5o?oNoSo]oboso
o1pJpTpepjptpyp~p
r!r&r+r7rHr_r
s)s8s=sGsLs]sls|s
t4t>tOtTt^tcthtwt
v,vov
w'w1w@wEwOwTw]wiwzw
x%x*x4x9x>xMxWxfxkxuxzx
xIybyly}y
{%{*{3{?{P{g{
|)|f|
},}X}]}l}v}{}
~#~7~P~
View Tech Level Documentation
Fort Scanner
PTS Fort Analyzer
3' Tech Dev Pistol/80 Rounds/5 Ammo Packs
4! Tech Dev Suit/2450 Armour Points
Space EcoSystem
Thermal Package
Fort Code Hacker
Power Array\Cold Fusion
Transporter
Geographic Analyzer
Tracking Package
Satellite WarFare System
Satellite Defense System
MX42 Fort Tracking System
THS System
DeContamination System (1 Use)
MX42 Nuclear Missile
Dry Dock Enhancement
Anti-Fort Code Hacking System
Power Array\Matter/Anti-Matter
21" SunBlaster/80 Rounds/5 Ammo Packs
22, Infino-SunBlaster Armour/8500 Armour Points
23' 14-Digit Fort Management Security Code
240 Quad-Pulsar All-Purpose Security/Defense System
Exit Tech Level Docs(View Documentation on which Tech Level?
Fort ScannerDThis Fort Scanner is an additional scanner which completely lays outJthe entire outside map and reads in all forts in existence. When lain out,Athis device provides convenient X/Y Coord-to-Fort transportation.)This device is used with the Transporter.
PTS Fort AnalyzerKThe PTS Fort Analyzer, fed by individual X and Y coords, will show completeKchecking and status of that chosen fort at that X/Y location. This item can
be used only once.
Technical Development/Pistol:This is nothing but a laser-class, fully-automatic pistol.HThis weapon's range of damage is somewhere around 1,000 pts at its peak.,Technical Development/Suit
2450 Armour PtsHThis suit of armour comes with a maximum of 2,450 Armour Pts protection.
Space EcoSystemIThe Space EcoSystem is an under-array that can almost retain a perfectly-Lhabitable, internal environment for the wearer. This suit can withstand highGg-force environments, severe atmospheric conditions, as well as intense
areas of radioactivity.
Thermal PackageDThe Thermal Package includes a Thermal Viewer and a Thermal Scanner.KThese items are used for scanning for other individuals in a specific area.
Fort Code HackerKThe Fort Code Hacker is a small, hand-held scanner, when placed on a fort'sHstructure (wall, door, etc.), can find and manipulate the stored data ofMjust about any code the fort may use for security. This item may only be used
one time per usage.*Power Array/Cold Fusion
4000 Power Units?The Cold Fusion Power Array is a very technically-efficient wayJof obtaining large amounts of energy while using some the most inexpensiveLmaterials for fuel. The Cold Fusion Power Array gathers matter, converts theIentire chunk of matter into a collection of neutrons, protons, and unusedKelectrons (which will be added), and sends them through a constant particle3acceleration/collider while at near 70
Fahrenheit.
Transporter3Personal, hand-held matter Transporter. Very handy.
Geographic AnalyzerJThe Geographic Analyzer is a 9x9 representation of the classic 5x5 Mapper.
Tracking PackageJThe Tracking Package includes two items : A Tracking System and a TrackingIJammer. Both of these items is used in coordination with the Transporter.
Satellite Warfare SystemJThis attack system, while using an already pre-orbited satellite, providesMsuperb fort-to-fort warfare on a local area basis. This attack system, due toJthe scanning abilities of an orbital satellite, can detect any fort in theNlocal area. This attack system is based on an idea of pulsing an intense laserOof immense proportions, surging it directly to an orbital, reflector-satellite,#and sending it to a targetted area.KThis system may impose a slight effect on a body's environmental condition.*Damage/Fort
700-1000 Shield Pts$Damage/Camped Player
6000-7000 Pts
Satellite Defense SystemDThe Satellite Defense System is automatically activated when an MX42GNuclear Missile is launched towards your fort. This defense system willElessen the chances of nuclear annihlation of your fort by launching aFlaser of immense temperature to the MX42 while it is in space. The SDSGis much like the Satellite Warfare System, except it has been convertedGto be used in a defense posture. This defense system provides excellent+protection from an array of attack modules.
MX42 Tracking SystemJThe MX42 Tracking System is a form of guidance used with the MX42 Warhead.HThis system provides better efficiency for direct hits with the warhead.
THS SystemFThe Transporter Homing System, or THS System, is an item used with theGTransporter that may temporarily keep track of personalized, individual%X/Y coordinates of a particular area.
DeContamination System (1 Use)FThis DeContamination System can, through proper use, decontaminate, orIcontaminate/recontaminate the radiation and/or environmental hazards of aLplanet or moon. One usage can either decrease the radiation or environmentalLcount by one factor. This system is also used in the TerraFormation Process,Hby which a certain combination of atmosphere is replaced by that of moreLcompatible, and habitable atmospheric conditions. The TerraFormation ProcessIis only available on those planets that are not Jovian in size. It is not:available for moons or other bodies that lack atmospheres.
MX42 Nuclear MissileJThis weapon is basically just a nuclear-fusion warhead. This warhead, whenIused with the MX42 Tracking System, may scan all forts in the local area.LAlthough the environmental stress caused by this weapon is great, the actualFefficiency of this weapon, due to poor guidance, is less than average.+Damage/Fort
1500-2500 Shield Pts
Dry Dock EnhancementFIf the Dry Dock fort add-on is built, two new functions are available:+High-Tech Weaponry and Armour Construction!
Anti-Fort Code Hacking SystemHYour Anti-Fort Code Hacking System keeps others' Fort Code Hacker's fromHobtaining your fort's codes at a distortion efficiency rate of 80%. WhenGyour Anti-FCH System detects an FCH, it will jam the FCH's code hacking-ability and show no part of your fort's code.1Power Array/Matter/Anti-Matter
8000 Power UnitsIThe Matter/Anti-Matter Power Array is the most technically advanced PowerLArray available. The Matter/Anti-Matter Power Array is merely a huge reactor8that smashes harnessed Hydrogen and Anti-Hydrogen atoms.
SunBlasterKThis fusion-class, fully-automatic weapon may cause as much as 4,200 pts of/of armour-eating damage at its top performance.(Infino-SunBlaster Armour/8500 Armour PtsFThis Infino-class armour comes with a maximum of 8,500 pts protection.
14-Digit Fort Management CodeCIf you wish to change your 14-Digit Fort Management Code, go to theGFort Management area of your Fort Configuration, and choose option [B].>Quad-Pulsar All-Purpose Security/7000-Shield Pt Defense SystemFThe Quad-Pulsar All-Purpose Security/7000-Point Defense System does an
assortment of things : G[1] A trememdous form of door security which lets the player enter in aC 7-Digit, unhackable door code. If it doesn't match, the machine7 instantly wipes the guy off the face of the planet.J[2] Another way of keeping people from using FCH's on your fort by zapping) the FCH'ee to death when he uses one.K[3] When someone uses a LandMine to blow your door security off, this thing' will blow that dude's butt to hell!K[4] When implemented, this will also provide effective Fort-to-Fort warfareD with superb guidance and damage-inducing power to an enemy fort.I[5] This thing does one last thing - It comes with a POWERFUL, 7000 PointL fort shielding layer around the fort at ALL times. Note - This shielding
can be upgraded.,[6] The Quad-Pulsar is also VERY expandable.I[7] There is an 8 Million Credit 2500 pt. shield upgrade available. It is< accessible through fort Defenses in the Fort Management.
Transparency FieldDThe Transparency Field, simply put, keeps Mappers from "seeing" yourGfort. This device actually spreads the molecular structure of your fort>and lets all visible light go through without reflecting back.6Side note - This device will not work on some planets.
Infrared AnalyzerLThe Infrared Analyzer, when used with a Geographic Analyzer, will change theMGeo Analyzer's light-wave frequency from visible light to infrared light. TheGchange will then produce infrared (heat) images of hidden forts using aNTransparency Field, which is invisible to the naked eye. This item may only be
used once.(Satellite Warfare System/Addition ModuleHThe Addition/Module for the Satellite Warfare System concentrates mainlyMon forts that possess the Quad-Pulsar Defense System. This module, if workingEproperly, should disassemble that fort's Quad-Pulsar Defense System. ?This module is used directly with the Satellite Warfare System.
Quad-Pulsar Attack SystemIThis is the head-hanco of fort-to-fort warfare. This attack system, whichJis a simple modification to the Quad-Pulsar intself, houses the power of aKchunk of harnessed pulsar, slingshots it around the firing planet/moon, andIsends it at faster-than-light speed to its target. This attack system canLbe used on an interplanetary/interstellar basis. This module poses a serious2risk to a planet's/moon's environmental condition.6This unit requires the Quad-Pulsar Door Security Unit.&Damage/Fort
Around 2500 Shield Pts$Highly-Advanced Anti-Tracking SystemFThe Highly-Advanced Anti-Tracking System is an inter-satellite attemptHto keep others' forts from scanning and locking onto your fort's coords.HAlthough this has a very good success rate against the Satellite WarfareMSystem, the ATS has absolutely no visible effect on the MX42 Tracking System.
Interplanetary TransporterHThis hand-held item, using light-bending abilites much like the standardGTransporter harnessess, can be activated to send the user a distance of@upto 5 billion miles. This item may only be used once per usage.*Quad-Pulsar Defense System Addition ModuleJThe QPAS Defense System Add. Module is a reconverted version of the AttackKSystem which, when another QPAS Attack System (shot) is fired at your fort,Ewill fire a shot back in an attempt to neutralize the attacking shot.LThis Module is also effective against the Satellite Warfare Addition Module.NWhen an SWS/Addition Module shot is fired towards your Quad-Pulsar system, theMDefense module acts on its own and fires a shot out, in an attempt to deflect<the incoming laser. This method of defense is very reliable.8This Module requires the Quad-Pulsar Door Security Unit.
Interstellar Transmission UnitFThe Interstellar Transmission Unit is a type of Transporter that worksJwithin the confinements of the theoretical HyperSpace. Once utilized, thisGmachine can take ANY substance (usually a person) on it's grid, open up6the HyperSpace barrier, and send that person through. <It is accessible through the Transmission Grid (Fort-AddOn).
InterStellar PinPointerOThis machine can scan an entire Star Cluster (6 or 7 Star Systems) for a singleKfort or player at one time. This machine details the location of the targetKto the nearest planet/moon. Two uses are required to find a player, and tenIuses are required to find a fort. This machine will also detail the stats,of that fort or player selected to pinpoint.*Interstellar Series VZ2099 Tracking JammerBThe Interstellar Series VZ2099 Tracking Jammer is a very high-tech:upgrade of the standard, 1 Million Credit Tracking Jammer.1This Tracking Jammer proves to be VERY effective.
InterStellar GenoCide PodCThe InterStellar GenoCide Pod is basically nuclear, biological, andLchecmical warfare all smashed into one giant warhead. The GenoCide Pod, whenNlaunched at a particular planet/moon, can completely smother the entire targetKin a blanket of explosion and terribly-high temperatue. This device acts onKan entire area, and not just one fort or person. This weapon poses a deadly<risk to a habitable planet's air and stable radiation count.IDamage/Fort
Approximately 4500 shield pts damage to ALL Forts in area3Damage/Player
Death to ALL Camped Players in AreaU
Current Number of Missiles -
Missiles Stored
The MX42 Tracking System has
Uses Left.(Do you wish to use the Tracking System?
]" Don't Use an MX42 Nuclear Missile
Nuke which fort? DYou slam the launch button to the floor and an MX42 leaves the silo.FThe Fort's Satellite Defense System fires a shot towards your missile.*The Fort's SDS's shot misses your missile.GSuddenly, a brilliant white blast is followed by a huge mushroom cloud.,Your MX42 Missile misses the targetted fort.(The SDS's shot neutralizes your missile.% - MX42 Nuclear Missile/Misses Fort - - MX42 Nuclear Missile/Neutralized by Fort =The MX42's detonation point landed directly next to the fort./The fort's strong shielding deflects the blast.& - MX42 Nuclear Missile/Damages Fort HThe kiloton explosion completely wastes the fort and the land around it." - MX42 Nuclear Missile/Destroys
- Fort Destruction Death/U
HYou must be outside of a building to use the Interplanetary Transporter.
Mercury
Venus
Earth
Earth's Moon
Jupiter
Saturn
Uranus
Neptune
Pluto
Teveri
Enonla
Atar Zamathica
Veneria
Utopia 1
Ammoria
Icarus
Cinbar
Erobia
Arodiaus
Interplanetary Transporter You have " Interplanetary Transporter-Units.
IT Units.
Exit Interplanetary Transporter
Interplanetary Transporter
/You are already positioned on that planet/body.-Your Interplanetary Transporter sends you to
.3You lack the Interplanetary Transporters to get to U
HYou must be outside of a building to use the Interplanetary Transporter.U
KThe PTS Fort Analyzer, fed by individual X and Y coords, will show completeKchecking and status of that chosen fort at that X/Y location. This item can
be used only once.
X Coordinate
Y Coordinate *Scanning for a fort on specified coords...
]!There is not a fort located here.
Use PTS Analyzer on this fort?
- PTS Fort Analysis/Fort U
k<Yug
Fort Status
Solar Energy
Fission
Solar Energy/SuperConductive
Fusion
Cold Fusion
Matter/Anti-Matter
Electric-Door Lock System
Hand-Print ID Computer System
PCE Slot System!Duo-Turret Laser Cannon Sec. Sys.
S74 Cybernetic Sentry Guard
ZZ80 Replica Security Guard
ZZ120 ReplicaSecurity Guard Quad-Pulsar/Door Security System
Fort Owner -
Corporate-Based -
Fort Value -
Credits
Power Array -
Power Units
Fort Shielding -
Door Sec System -
FM Sec System -
-Digit FM Security Code
Storage Room Sec -
-Digit Storage Room Sec. Code
Fort Equipment and Add-Ons3 Technical Development Center/Proficiency Level -
Matter Transmission Grid
Fort Radar
Dry Dock
Surgical System
Bank Access Terminal
Fort Communication System
Fort Tracking Jammer
Storage Room
Sleeping QuartersU
@There are no Storage and Production Items in the TechDev Center.
] Fort Scanners
] PTS Fort Analyzers
3(] Tech Dev Pistol/80 Rounds/5 Ammo Packs
4"] Tech Dev Suit/2450 Armour Points
] Space EcoSystems
] Thermal Packages
] Fort Code Hackers
Power Array\Cold Fusion
] Transporters
] Geographic Analyzers
] Tracking Packages
Satellite WarFare System/
Shots Left
Satellite Defense System/
Uses Left
MX42 Fort Tracking System/
] THS Systems
DeContamination System/
Uses Remaining
] MX42 Nuclear Missiles
Dry Dock Enhancement
Anti-Fort Code Hacking System
Power Array\Matter/Anti-Matter
21#] SunBlaster/80 Rounds/5 Ammo Packs
22-] Infino-SunBlaster Armour/8500 Armour Points
23' 14-Digit Fort Management Security Code
240 Quad-Pulsar All-Purpose Security/Defense System
Transparency Field [Activated]! Transparency Field [Deactivated]
] Infrared Analyzers
27& Satellite Warfare System Add. Module/
Quad-Pulsar Attack System/
29% Highly-Advanced Anti-Tracking System
] Interplanetary Transporters
31( Quad-Pulsar Defense System/Add. Module/
32 Interstellar Transmission Unit/
Units Left
Interstellar PinPointer/
34+ Interstellar Series VZ2099 Tracking Jammer
Interstellar GenoCide Pods (
Pods Left)U
%Tech Dev Storage and Production Items@There are no Storage and Production Items in the TechDev Center.U
Interstellar PinPointer
There are
Uses Left.
] Interstellar Search of a Player/
2 Uses Required
Interstellar Search of a Fort/
10 Uses Required
Exit Interstellar PinPointer
Interstellar PinPointer
ExitPinPointer
FindPlayer
Find which Player?
Terran System
Teveran System
Bernard's Star
Utopian System
Arkadi System
Betelgeuse
Earth
Mercury
Venus
Earth's Moon
Jupiter
Saturn
Uranus
Neptune
Pluto
Teveri
Enonla
Atar Zamathica
Veneria
Utopia 1
Ammoria
Icarus
Cinbar
Erobia
Arodiaus
- PinPointer Scan/
PinPointing
. Distorted
Star System -
Planet Location -
Non-Existant Player. FindForts Scanning
Forts...
PinPoint which Fort?
- PinPointer Scan/Fort
Fort Name -
Fort Owner Name - U
Interstellar GenoCide Pod/
Pods Left
Terran System/Mercury
Terran System/Venus
Terran System/Earth
Terran System/Earth's Moon
Terran System/Mars
Terran System/Jupiter
Terran System/Saturn
Terran System/Uranus
Terran System/Neptune
Terran System/Pluto
Teveran System/Teveri
Teveran System/Enonla
Bernard's Star/Atar
Bernard's Star/Zamathica
Bernard's Star/Veneria
Utopian System/Utopia 1
Arkadi System/Ammoria
Arkadi System/Icarus
Arkadi System/Cinbar
Betelgeuse/Erobia
Betelgeuse/Arodiaus6[*/Exit] Launch a GenoCide Pod at which Stellar Body?
Mercury
Venus
Earth
Earth's Moon
Jupiter
Saturn
Uranus
Neptune
Pluto
Teveri
Enonla
Atar Zamathica
Veneria
Utopia 1
Ammoria
Icarus
Cinbar
Erobia
Arodiaus8The Interstellar GenoCide Pod soars towards it's target.* - Launches InterStellar GenoCide Pod at ~
- GenoCide Pod/Kills
- GenoCide Pod/Destroys Fort
- Fort Destruction Death/
- GenoCide Pod/Damages Fort EThe huge GenoCide Pod lands on its target and sends chaos throughout.
GenoCide Pod Report:
person was affected.
people were affected.
forts were destroyed.U
InterStellar Transmission Unit/
Units Left
Teveran System
Teveri
Bernard's Star
Terran System
Earth
Arkadi System
Ammoria
Betelgeuse
Erobia
Utopian System
Utopia 1
Units.
*#Exit Interstellar Transmission Unit
Interstellar Transmission Unit
1You are currently positioned in that Star System.
Planetary Location
Mercury
Venus
Earth's Moon
Jupiter
Saturn
Uranus
Neptune
Pluto
Enonla
23 Zamathica
Veneria
Icarus
Cinbar
Arodiaus
] 0The Interstellar Transmission Unit sends you to
.&You lack the power to transport there.U
Scanning
ALL Forts...
Exit Quad-Pulsar Attack System"The Quad-Pulsar Attack System has
Uses Left.
Fire at which fort?
8The targetted fort activates its VZ2099 Tracking Jammer.HThe targetted fort automatically activates its ATS, jamming your System.OThe targetted fort activates its standard Tracking Jammer, jamming your System.MYour Quad-Pulsar Attack System melts a chunk of "harnessed" pulsar and fires.EThe pulsar's matter flies to space, and slingshots around the planet.GThe matter, with a new trajectory, zooms like a comet towards the fort.JThe targetted fort automatically calls upon it's QPAS Defense Add. Module.?The Add. Module shot strikes your QPAS shot and neutralizes it.2 - Quad-Pulsar Attack System\Neutralized by Fort &The Add. Module shot misses your shot.)The slingshotted matter misses the fort. * - Quad-Pulsar Attack System\Misses Fort MThe matter from the pulsar lands on the fort and completely disintegrates the
fort to nothingness., - Quad-Pulsar Attack System\Destroys Fort
- Fort Destruction Death/;The matter from the pulsar slams into the fort's shielding.BThe fort's shielding withstands the hulking attack from your fort.+ - Quad-Pulsar Attack System\Damages Fort U